The system employs techniques and methods such as 3D modeling, virtual simulation, 3D animation, and interactive operation to design the main outline of the software based on the core content and key points of the cabin equipment course. It primarily showcases and explains the equipment and facilities in the aircraft cabin, such as kitchen equipment, restroom equipment, passenger equipment, and emergency equipment. It also provides detailed introductions to equipment operation and emergency equipment usage through virtual operation and 3D animation. Additionally, it breaks down and explains key equipment in detail, including the components of cabin doors, the use of fire extinguishers, the application of oxygen masks during cabin depressurization, and the methods and principles for using evacuation equipment.
The system consists of several important knowledge points courseware resources distributed for learning, along with a 3D teaching interactive game training system. Users can be either teachers or students, addressing both teaching and learning concerns. The platform's courseware section offers features such as teacher preparation and editing, as well as interactive classroom mini-games. The interactive game training system, in addition to student training functions, includes timed exams, teacher feedback, and automatic scoring, significantly freeing up teachers' time and energy. Moreover, students' learning outcomes are greatly enhanced through this intuitive and visual approach, and their interest in learning is piqued.


































